TeZ LIFE/FORMS workshop info + code
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class Blob { ArrayList<Integer> blobX = new ArrayList<Integer>(); // X coordinates ArrayList<Integer> blobY = new ArrayList<Integer>(); // Y coordinates ArrayList<Integer> blobS = new ArrayList<Integer>(); // # of sections ArrayList<Integer> blobA = new ArrayList<Integer>(); // Area in pixels boolean isPacMan = false; // Pacman flag Blob (int bX, int bY, int bS, int bA, boolean selected) // Constructor { blobX.add(bX); blobY.add(bY); blobS.add(bS); blobA.add(bA); isPacMan = selected; } void addXYSA(int X, int Y, int S, int A) // add coordinates { blobX.add(X); blobY.add(Y); blobS.add(S); blobA.add(A); } void togglePacMan() { if(isPacMan) { isPacMan = false; } else { isPacMan = true; } } }
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